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Friday, December 20, 2019 - 18:55

It is incredible that all of this is getting some TLC.  There are so many possibilities to help the community.  I really wish I had some artistic ability but anything I created has the quality of stick figures.  Bookcases, bottles, alchemy gear, ropes, etc.  What about crates?  I know I saw barrels in some tile sheets but what about crates, do we already have those?

Friday, December 20, 2019 - 18:52

I added a 1 pixel offset to the entire tileset and indeed those lines went away.

Friday, December 20, 2019 - 18:49

It only seems to be some tiles though, I zoomed in some to help.

 

 

Friday, December 20, 2019 - 18:41

This may help to see what I am seeing.  I have not seen this type of thing in the other Flare tiles.

Friday, December 20, 2019 - 18:40

I was referring to how many of the new tilesets regarding flare are coming with 128x64 base tiles, like the newer grassland.

https://opengameart.org/content/grassland-tileset-1

Friday, December 20, 2019 - 18:16

I think your tilesheet is off one pixel, definitely getting some lines when using them in GoDot.  It looks like when doing the slicing it is getting a single pixel from the next tile.

Friday, December 20, 2019 - 17:26

I noticed that some of the tilesets are moving from 64x32 to 128x64.  Is there going to be a redo for all of the tiles will be 128x64?

Friday, December 20, 2019 - 17:24

That looks really tight, the textures and feel match the other art in the game.

Sunday, December 15, 2019 - 21:37

Yeah I saw his work on the modular buildings earlier today.  They are not really enterable though, which is fine because they do look great and serve their own purpose. 

Sunday, December 15, 2019 - 21:26

OMG that is looking so sweet!  I love the added lighting you did.  Did you also make the furniture?  What is each tile size? 128x64?  How many tiles is that room going horizontally?

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