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Monday, June 10, 2013 - 14:04

@shirish - I will more than likely put my engine out there as a foss game engine once I've made a game with it. Keep in mind it's written in AS3 using Adobe CS 5.5 so it may not work in most other flash compiling softwares. I'm not super familiar with as3, not my prefered language.

Monday, June 10, 2013 - 13:19

Congrats! My wife had our second baby boy 2 months ago!

Monday, June 10, 2013 - 12:14

I'm pretty pleased to give you an update. After doing some searching for 32 x 32 pixel sprite sheets and working on my demo a bit I've managed to get a little town together with some people and some interesting bits of logic worked out. I hope to have something show worthy as a demo by end of this coming weekend. A coworker gave me a brilliant suggestion to develop a map editor but that will wait for later. Hope you have something ready to share when the demo is ready, I'm getting excited to see my screen finally come to life. Sorry the last two posts are brief, I'm typing on my phone.

Friday, June 7, 2013 - 16:58

This looks like a pretty well developed map. I'm interested to see more. It being in Turkish is not a problem, I'm willing to do some translation. Right now it's almost 11pm here so I'll get back to you another time. Cheers.

Friday, June 7, 2013 - 15:11

I work at a radio station as a technician. In talking with some of the DJ's and operations folks I've taken some advice and worked out my sort of ethereal, cloudy request for a creative mind and turned it into some actionable, measurable, individual tasks that can be accomplished individually. This is a short list of the things I'm looking to generate:

  • World setting
  • Locations of interests to include villages, towns, monuments, etc.
  • Political or otherwise groups of significant power or local forces
  • Protagonist: loose background and some character traits
  • Antagonist: light back-story, motivating forces, general temperament, possible henchmen
  • At least 2 supporting characters with a paragraph of backstory and how they are involved

Each of these things is a task in itself and doesn't need to be super involved. 1-2 paragraphs for each of those bullets is what I'm after. One of the DJ's offered to help come up with ideas and be a sounding board so I have someone else to help with review and input.

Again, if you're good I don't care if you're a student. If you make some significant contributions I'm happy to compensate you for your time. I'm not afraid to put some of my bread on the table if you share your efforts.

License wise it's open discussion at this point. If this ends up becoming a commercial interest I want to have ownership of all game related content but I have no problem with sharing any proceeds.

Friday, June 7, 2013 - 15:00

I don't get the impression so many overly ambitious writers are interested in making a story line for a game sight unseen. I've consulted with a graphics professional here on this site, Sharm, and she's agreed to let me use some of her 16x16 tile sets to make a demo for my engine. I'll make it available on my site as a download when it's ready. If I don't get much response I'll probably just use this thread as a place to post progress. Thanks.

Tuesday, June 4, 2013 - 16:00

My inspiration for engine design is Hack, Slash, Crawl on the site Kongregate.com (I think its GameStop), Diablo and Diablo 2, and any other similar game (think forgotten realms D&D games, Planescape torment, etc.).

I would like to ask any creative minds on this site for input on a story for an RPG. The setting is medieval with modern language. I want to have surprises and plot twists to keep the player interested but overall a solid story to follow. So far all I've come up with are generic ideas that have been done to death 50 ways from Sunday. Sources of inspiration that I want to use are Phantasy Star 3, the early Final Fantasy series (first 4 parts and part 7), Dragon Warrior (Dragon Quest), and several literature pieces written in Icelandic and high German from the 1100's through the 1600's (Volsunga saga, Nibelungenlied, etc.).

If anyone is interested in sounding ideas along this general vein I'm happy to provide sources of inspiration, ideas and counter ideas, discussion, criticism, etc.

I would like to think I'm not an ignorant newb coming at this. I'm a few classes shy of finishing a software engineering degree with a large number of English and linguistics courses along the way. I can write a script or copy text but I don't have it in me to write the whole story. I also don't have a problem fumbling through the graphics as long as I can use some of the content on this site. I'm a member of the US Air Force stationed in Germany so I might not respond to comments very quickly. I need someone or a group of someones willing to author a minor work of significant effort for a game that will get published to a major flash game site without promise of compensation (but I give credit to all contributors!).

Some information about me: I'm interested in Icelandic and generally Nordic tales from 900's through 1600's and play a fare amount of games. I'm decently educated, experienced with writing software, and am willing to work with someone on making a game. If you prefer to discuss of-site I can give my email or Facebook info to those interested. This is a serious interest.

Oh, and by the way, I can pay a bit. I don't plan to charge for this game but I am willing to pay for good content. If you can make good content and you want to work with me a bit I'm willing to compensate you for your time. On the flip side of that coin, if you want to be paid you need to produce some reasonable amounts of work that I'm happy to use before I'll make a bank transfer (or your preferred method of payment). If you're a student I don't care as long as you're good.

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