And if you need any sound effects for your game, you should check out Freesound.org. They have literally thousands of sounds under Creative Commons liscenses. I post on the site and can highly recomend it.
Ok! :) Looking really good! Also, have you seen the crops in this pack? They're designed for a sci fi game, but could work as rare, magical, or bioengineered plants.
I don't think you understand what I mean. The LPC style is orthogonal the sprite wold rise out of the ground in the standing position, as opposed to rising from its back, which would require a whole new animation for the sprite. The requester would have to put down quite a bit of money to get someone to create that.
Hmm... If you can't get anyone to make a specially animated one, you could always try this: take a forward facing frame of the skeloton, then copy that frame as many times as needed. As you go, erase a horizantal line of pixels in each frame, moving up towards the head, this will create an "emerging" effect. Creat some little dirt particles around the animation, code the sprite to stay even with the ground, and bam. You have what you want.
Ok, I understand your problems with crediting, however, I don't think they're any rules against crediting someone's work that you're not sure made it into the final. In that case, if that person's assets helped in the design process you could simply add them to your credits and continue on.
These all look great! They'll work perfect for my game, and will really be useful for defining biomes.
-Sincerely
FiveBrosStopMosYT
Yeah, it looks great! You should refine it some more, and actualy publish it! :)
Ok, you're welcome! :)
And if you need any sound effects for your game, you should check out Freesound.org. They have literally thousands of sounds under Creative Commons liscenses. I post on the site and can highly recomend it.
Ok! :) Looking really good! Also, have you seen the crops in this pack? They're designed for a sci fi game, but could work as rare, magical, or bioengineered plants.
-Sincerely
FiveBrosStopMosYT
Ok, in that case I'd just suggest using particles for the effect then. I' make something for you myself, but i'm very new to pixel art. Good luck!
-Sincerely
FiveBrosStopMosYT
I don't think you understand what I mean. The LPC style is orthogonal the sprite wold rise out of the ground in the standing position, as opposed to rising from its back, which would require a whole new animation for the sprite. The requester would have to put down quite a bit of money to get someone to create that.
-Sincerely
FiveBrosStopMosYT
Hmm... If you can't get anyone to make a specially animated one, you could always try this: take a forward facing frame of the skeloton, then copy that frame as many times as needed. As you go, erase a horizantal line of pixels in each frame, moving up towards the head, this will create an "emerging" effect. Creat some little dirt particles around the animation, code the sprite to stay even with the ground, and bam. You have what you want.
-Sincerely
FiveBrosStopMosYT
Looks great! Do I just redownload on GitHub to get the new version or have you not released it yet? :)
Ok, I understand your problems with crediting, however, I don't think they're any rules against crediting someone's work that you're not sure made it into the final. In that case, if that person's assets helped in the design process you could simply add them to your credits and continue on.
-Sincerely
FiveBrosStopMosYT
Pages