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Friday, March 27, 2015 - 00:33

If you scale the viewport you will have the effect of

http://zapraszam.net/gry/tactic <- scaling fixed viewport, try this on mobile (bad)

http://zapraszam.net/gry/tv <- custom viewport size, try this on mobile (ok)

So my advice again is to adapt to the viewport rather than setting it fixed width, because even with scaling, you dont know the proportions of the device user plays your game on

Thursday, March 26, 2015 - 09:06

why are you not gonna go fullscreen?

 

compare http://zapraszam.net/gry/ubik/ (fixed size, unplayable on mobiles)

with http://zapraszam.net/gry/chi/ (scaling to any size)

 

I advise to use fullscreen, adaptible to any size, thats not that hard to achieve.

And then it works out of the box on tablet, mobile AND desktop not JUST desktop.

Saturday, March 14, 2015 - 13:23

Beautiful I will use this great art in my free games on http://zapraszam.net thank you for sharing

Sunday, February 1, 2015 - 00:05

Looks good reminds me of commodore games, 

Are the colors fixed? I think those background could look good in recolor of http://www.pixeljoint.com/forum/forum_posts.asp?TID=12795 DawnBringer 16 color palette

Wednesday, January 21, 2015 - 09:34

Wow those are marvelous

Thursday, September 4, 2014 - 19:40

This looks great! just what I will need soon

Wednesday, July 9, 2014 - 17:50

hehe these are very cool i hope i will use them in a game some time

Wednesday, July 9, 2014 - 17:41

great collection thanks

Wednesday, July 2, 2014 - 17:06

this is just what i need great skills congrats

Wednesday, July 2, 2014 - 16:52

I cleaned this up and reposted here: http://opengameart.org/content/ol-recolored-girl-manga

 

use jpg only if u have a lot of colors and no transparent background - in this case you should use png as it supports transparency and doesnt mess up the gfx. if you zoom in you can see that there is some 'noise' on your jpg which i removed by decreasing color count on my recolor

 

btw nice picture :)

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