I did not explain well, the simple quests I was describing was to set the difficulty level of the game for the player, ie. If they want a Hard game then they get 0 Passive Powers and if they want a Normal game, 2 Powers, an easy game they get 4 Powers for their starting hero.
Mage, my favourite class, died so many times in the Cathederal cellar.
But he started to survive the more armour and items I got, Im not used to using melee weapons.
Then I had enough gold to buy a wand and killing improved.
Please display the range of Magic Bolt as its the Mages primary weapon. I would like the range to be longer and the damage less, because I would pull multiple enemies to me and then use Freeze to kill them.
Currently I have a Throw Axe Rune, oh my it appears over powered, it has a LONG range and high damage, please check its stats. I use this to pull enemies as its better than than my wand/Magic Bolt.
Home Portal and Magic Blast do not work, hopefully they will in the next release.
If a Power has Requires Strength 2, I guess its not working/coded?
I will start a new hero when you post your update.
I vote for leaving the xp tables, simialr to now, but with say a 10% loss of xp on death.
You have probably consider this...
Have 3 very easy quests Easy, Normal and Hard this will yield as rewards, the following Passive Powers. 4 2 0
or similar, but by completing one, the other two are lost.
I assume you are using something like Notepad++, if so you can load all the text dialogues .txt into it and do a mass find and replace on things like space i space and replace them with space I space.
Dextery should be Dexterity
triston should have a capital T.
Lesser Protection Ring, text has Lesser Proteccion, should be Protection
Im impressed with your mod, so much so, I have just joined up to offer my 2p.
Artifacts: I have not found any yet, are there any?
Death: When you die and lose 30% xp, it appears a bit harsh, I would go for 10%. However if leveling is easy then 30% is fine, if leveling is hard then I would say 10% is fine.
Respec: Is there a respec potion in Triston? If not could you put one in for 1gold, so I and others can help test out the Power trees?
Powers: I quess not all the Powers are working, please could you either put a line through the icons or remove the ones that are not valid, for now.
Item Drops and balancing: This is hard to get right, so I will say what I like/prefer.
I would like 2 more ring slots on the hero inventory.
More artifacts.
I would like a lot less item drops, but more gold.
Simplier items, by that I mean, they only have 1-3 bonuses, with the epic ones having 4+, meaning that they are epic when you get them.
That the vendors sell a lot more items, so when you have the gold you can buy the exact items that you want.
Text: There are a lot of spelling and grammer errors, but for now I will not bother with them, better that you concentrate on the game mechanics and balancing. I know English is not your first language. Your humour, intent and content is fine. :-)
Keep up the good work, Im looking forward to the next release.
As I have only played one class and once, I dont feel qualified to comment on your suggestions, however I will say;
Mages Wands/rods
I think that Frost is better than Blast is better than Shield
I think that Shield wand/rod is almost useless compared to the other two wands, I think its because it has a long duration effect.
Frost spell
I would leave the Frost as a cone, because I think its good as is, almost too good, I was going to suggest nerfing the spell.
Why, tactics are Shields up, run at the mobs, collect 5+ together, run in a circle, the mobs bunch up, and Freeze them to death.
Forget to say, do you know how I can get the people to display in the village mini-map?
Church Switch
For the Church switch, I cannot take a screen shot, its just a black image.
If the switch was relocated to the north wall, then I and no one else can "lean" through the wall and flip the switch.
To be clear the hero is outside the room not inside it when I flip the switch.
Quest givers
On the mini map are the people/quest givers supposed to show up as dots?
On my mini map no people/quest givers show up.
Fetish Icons
I can see where you are aiming.
So I think you need more imagery on the icons, in the four corners.
This is to guide the player as to what the fetish can do.
Character
Mage, Level 6, Magic Bolt L5, Shield L2, Freeze L4, 2 items of Blood Shaman & 16000 gold
I did use the Flare respec once, exec repec=powers because I had picked 3 powers that did not work.
Text
Outside label says Eagle Tribe, it should say Wyvern Tribe.
Outside label says Antlion, it should say Mole Clan Lair.
Knock-Knocks text
bussiness should be business
others should be other
Fetishes
The fetishes could be aligned to the class types;
You get the idea.
This means that a class could only summon 2 Fetishes, not 6
Fetish Icons dont look like their models;
Boar icon looks like a turtle
Antlion icon looks like a cat
Bat icon looks like a wolf
The Weird vendor does not sell the Rat Fetish.
Item drop
Killing the Boar Shaman there was no worthy item drop.
Fantastic ending to the Act :-D
Just been to the Church cellar again forgot to mention before;
I went in to find items for the quest Gather Magic Ingredients, but I must have found them, but I did know I did had.
I think some quests need to say who gave it to you and where the quest giver can be found and in what direction they can be found.
eg. Gather Magic Ingredients - Witch Adriana - Triston - NE
When I did the Wyvern mines there was no significant end boss drop :-(
I did not explain well, the simple quests I was describing was to set the difficulty level of the game for the player, ie. If they want a Hard game then they get 0 Passive Powers and if they want a Normal game, 2 Powers, an easy game they get 4 Powers for their starting hero.
Mage, my favourite class, died so many times in the Cathederal cellar.
But he started to survive the more armour and items I got, Im not used to using melee weapons.
Then I had enough gold to buy a wand and killing improved.
Please display the range of Magic Bolt as its the Mages primary weapon. I would like the range to be longer and the damage less, because I would pull multiple enemies to me and then use Freeze to kill them.
Currently I have a Throw Axe Rune, oh my it appears over powered, it has a LONG range and high damage, please check its stats. I use this to pull enemies as its better than than my wand/Magic Bolt.
Home Portal and Magic Blast do not work, hopefully they will in the next release.
If a Power has Requires Strength 2, I guess its not working/coded?
I will start a new hero when you post your update.
All sounds good.
I vote for leaving the xp tables, simialr to now, but with say a 10% loss of xp on death.
You have probably consider this...
Have 3 very easy quests Easy, Normal and Hard this will yield as rewards, the following Passive Powers. 4 2 0
or similar, but by completing one, the other two are lost.
I assume you are using something like Notepad++, if so you can load all the text dialogues .txt into it and do a mass find and replace on things like space i space and replace them with space I space.
Dextery should be Dexterity
triston should have a capital T.
Lesser Protection Ring, text has Lesser Proteccion, should be Protection
Hi Danimal
Im impressed with your mod, so much so, I have just joined up to offer my 2p.
Artifacts: I have not found any yet, are there any?
Death: When you die and lose 30% xp, it appears a bit harsh, I would go for 10%. However if leveling is easy then 30% is fine, if leveling is hard then I would say 10% is fine.
Respec: Is there a respec potion in Triston? If not could you put one in for 1gold, so I and others can help test out the Power trees?
Powers: I quess not all the Powers are working, please could you either put a line through the icons or remove the ones that are not valid, for now.
Item Drops and balancing: This is hard to get right, so I will say what I like/prefer.
I would like 2 more ring slots on the hero inventory.
More artifacts.
I would like a lot less item drops, but more gold.
Simplier items, by that I mean, they only have 1-3 bonuses, with the epic ones having 4+, meaning that they are epic when you get them.
That the vendors sell a lot more items, so when you have the gold you can buy the exact items that you want.
Text: There are a lot of spelling and grammer errors, but for now I will not bother with them, better that you concentrate on the game mechanics and balancing. I know English is not your first language. Your humour, intent and content is fine. :-)
Keep up the good work, Im looking forward to the next release.
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