Quick procedural tileset demo in Processing

Quick procedural tileset demo in Processing

I put this together a little while ago (needs java to run) using http://opengameart.org/content/isometric-64x64-outside-tileset :

http://www.openprocessing.org/visuals/?visualID=16704

Eventually I'll make use of the water tiles, and maybe make it so with time the landscape extrudes hills or valleys randomly.

tileset