$12256 / $11500
Would someone still be bound by the attribution requirements of a CC-BY 4.0 licensing agreement if they use or feature said content as part of a Youtube video or stream for a brief time?
For example a gamedev making a game and browsing for suitable downloaded audio to use in their game with the author and title barely visible on screen.
Also, how far would you consider going to ensure the licensing conditions are adhered to without compromising your public profile? or coming across as overbearing or controlling?
First question: Yes. Attribution is still required, even on stream or youtube. However, if the youtube is showing "lets play" video, for example, of a game that features the asset, but the youtuber/streamer is not the person who used the asset themselves (the developer of the game is) then it could be considered fair use (attribution only might be required) If the streamer/youtuber used the asset as an add to their video, then it is definitely not fair use and attribution is definitely required still. How they attribute you is more nebulous, but it must be enough for a viewer to know where the asset came from. They could just give attribution in the description, but some authors find that insufficient and insist on on-screen attribution. Not usually on-screen for the entire duration of the asset's use, but I guess you could insist on that. Generally just on-screen long enough for the credit to be read by a reasonable person. It is your right as an author to set those thresholds, but 1) you should be clear what you expect up front, and 2) understand that the more restrictive you are with attribution on atypical mediums (like videos), the less people will want to use your content.
Second question: I had previously given (in discord) a breakdown of the steps I would personally go through to ensure my conditions were being adhered to. Let me see if I can find it again. Basically, always start polite. Thank them for their interest in your work and ask if they are willing to make an adjustment. If no response or inadequate response, insist and link to where such requirements were already outlined for them when they decided to use your assets.
--Medicine Storm
Thank you for the in-depth answer, it has helped considerably.
I don't want to be overly restrictive with my uploaded assets which is why I chose CC-BY 4.0.
I don't want to be that annoying person badgering everyone when they fail to provide attribution or do so incorrectly, but at the same time I do find it irritating if someones excuse is laziness "I couldn't be bothered to check" attitude.
I'm evaluating just going CC0 to avoid the headaches.
If you'd like, I can be the annoying person for you. It is something you should insist on getting credit for. Attribution is the price of using the asset. When someone uses a product without paying the price, it's called theft.
--Medicine Storm
Again, thank-you your help and clearing this up.
Now I get to write a really awkward email asking them to make the changes. Ugh.
I used to feel this way, not wanting to make my attribution requirements so annoying that people wouldn't want to use my assets. Here's the thing, though; the kind of people who feel it is too inconvenient to give you the credt- but isn't at all inconvenient to use your free assets- are not the kind of people you should want using your assets anyway. You aren't losing revenue if they get huffy and refuse to use your assets. Conversely, you aren't gaining any reputation or exposure when such people use your assets but don't credit you.
@authors: You deserve credit for your work. You may choose to waive the credit requirement, but even that decision doesn't mean you no longer deserve the credit.
--Medicine Storm