Blender question / idea. Thoughts appreciated.

Blender question / idea. Thoughts appreciated.

bart's picture

The thread about the 2D modular sprite builder reminded me of this...  There are certain commercial 3D game engines with editors that allow you to "snap" together pre-constructed parts.  The TES Construction Set is one of them, if I remember correctly.  The basic idea is that you can construct 3d map pieces that have "hardpoints", and then easily snap other objects onto those hardpoints, which allows you to rapidly construct dungeons and such.

Is there already support for this in Blender?  If not, how difficult would it be to create some sort of add-on that does it?