Mecha Training Dummy
Mecha Training Dummy
Mecha Training Dummy made for Open Dungeons (open source Dungeon keeper clone) and AgentKeeper (its brother-in-arms project) , 286 vertex, 274 faces, textured, with normal map, ambient oclussion(already applied to texture), specularity map and animated. It was supposed to be just a dummy but when i finished it, i felt it could be used as some kind of mob, and gave it a walking and death animation; and remember "In soviet Russia training dummies train on YOU"
++Animations should be speed up into game engine++
1-40 Shield block
41-80 Sword attack
81-110 Walking (by jumping)
111-133 Falling dead
All textures packed inside .blend;
Used Rusted metal textures done by Poss from here:
http://opengameart.org/content/rusted-metal-texture-pack (CC-BY 3)
Leon (Lion image from shield) crest banner, from Spain province Leon (public domain)
If you use it, please drop a word, i like to see my stuff being used, constructive criticism is also welcome. Also, a link back to my profile would be nice.
![application/zip training dummy.zip](/modules/file/icons/package-x-generic.png)
Comments
Looks good, but the smoothness of the head and body does not match the shoulders. Actually, looks great, even if the head looks a bit lizardy for some reason.
thanks for the feedback, im working on a few changes, better normals for armor and some modifications for the helmet so it looks more squarish
dude i am doing a game its almost made would you be interested in doing some art for it
your drawings look perfect and a few of them would just drop straight into my game
if your interested contact me here
zimcomp@gmail.com
This model is used in the tutorial level of my game. The shield texture was modified.
https://store.steampowered.com/app/983790/Arcane_Domains/