Shiny Noise Bricks
Shiny Noise Bricks
Saturday, July 19, 2014 - 06:51
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3072 procedurally generated 16x16 pixel art bricks. Uses db32 palette, simplex noise and custom patterns.
EDIT: Added a version with tops.
EDIT: Added window tiles. Note: the color #201620 should be used as a clear/mask color. The preview gives an example of how to put it together.
EDIT: Added small bricks (8x8)
Copyright/Attribution Notice:
No attribution required. If you want to credit me anyway, credit me as "SpiderDave".
File(s):
ShinyNoiseBricks1.png 393.4 Kb [2430 download(s)]
ShinyNoiseBricks2.png 314.4 Kb [1876 download(s)]
ShinyNoiseBricksWindows.png 393.8 Kb [1631 download(s)]
windowShadow.png 143 b [1519 download(s)]
ShinyNoiseBricksSmall.png 420.6 Kb [1459 download(s)]
Comments
I remember seeing your stuff a year ago and being really impressed with your usage of code to create doors. Now this. Studying it just to decompose the patterns into techniques for manual pixel pushing.
It's pretty awesome when code inspires art. Thanks.
A few mockups using mostly this and a bit of my other stuff:
Good stuff, I think I will use in my game.
i really like the second version with tops
I added windows :)
Very nice work. :-)
Very nice !!