Pixel Brawler

Pixel Brawler

DezrasDragons's picture

I recently started working on (in my (rare) spare time) a brawler-type game to use with disthron's excellent pixel heros. I put a short demo video up on youtube (https://www.youtube.com/watch?v=ofED9Pnth6k). All art assets come from OGA!


Jason-Em's Classic Hero (http://opengameart.org/content/classi...)
disthron's Knight and Musket man (http://opengameart.org/users/disthron)
Zack Alvarado's platformer tiles (http://opengameart.org/content/platfo...)
Zeyu Ren's background (http://opengameart.org/content/backgr...).

Gundatsch's Raining Bits (https://soundcloud.com/gundatsch)
MentalSanityOff's jump landing sound (http://opengameart.org/content/jump-l...)
Damaged Panda's Jump sound (http://opengameart.org/content/100-pl...)

As you can see, for now the AI is about as stupid as it gets and just mashes buttons. Attacks are not yet supported, but a few holder animations are in for punches, jumpkicks, and weapons.

It's written in Java using libgdx, so I may ultimately be able to put it out on multiple platforms, including Android and iOS. As of now it just runs on desktop, but accepts keyboard or XBox360 gamepad for input.



smash.png smash.png 200.9 Kb [4 download(s)]