endless climber/jumper - planning phase

endless climber/jumper - planning phase

Boom Shaka's picture

Per the topic, I'm starting to think about an endless climber/jumper game using Game Maker Studio and trying to think about game mechanics...I'd love any advice or feedback on the same.

 

The idea is that you have to climb out of a volcano before the lava catches up to you.  Yes, I know you'd never survive the heat or the toxic gases, but that's not important right now.  This will be windows/mac/html5 only...no mobile.

 

My model is to fix the player in a verticle position and allow free movement left/right to avoid obstacles

Pressing the up key will cause the background and obstacles to scroll down to simulate movement.  Background and obstacles don't scroll when pressing left/right/down keys.

The lava will rise UNLESS you press the up key (in other words, you stop climbing and the lava starts gaining on you).

Obstacles include non-pass-through ledges, gaps in the rock wall, explosive lava bursts, and various cave critters.

 

Open to all suggestions and/or feedback.  Let me know and I can post a screen of the rough mockup I did (no art, just a sketch).