What this is:
A very calm piano song. Similar to those heard in Sims when building up your home.
Usage:
Suits a calm menu screen, or some puzzles.
Comments
I really wish all of these were under a less restrictive license and compressed with a better audio format (OGG). They're very usable but the licensing makes it impossible for me to use and the audio format causes the same problem (MP3 is a proprietary format so I can't support it in my engine without paying royalties)...
:*(
There is always the option to convert to OGG from linux, windows, and mac. Something I personaly don't mind at all that anyone does.
I export to MP3 since this is the easiest alternative for me, and exporting the same song 3-4 times in different codecs is kinda overkill anyways.
The problem with converting from MP3 to OGG is the serious loss of quality when doing so. They use two different compression algorithms and so they end up throwing away different parts of the audio stream. Converting MP3 to OGG basically means throwing away audio twice, not just once as when converting from a raw loss-less to one or the other lossy formats.
I would agree that encoding to 3 - 4 formats would be overkill, but I think it's reasonable to request both MP3 and OGG. Or, MP3 and whatever raw format you use (wav? flac? something else entire?).
There's a similar discussion going on at http://opengameart.org/content/fantasyart-background regarding use of GPL - in short, it's unclear what the GPL means for art/music (what counts as "source"?), or how it applies to the game licence when used in a game (does it have to be GPL too?), and licences like CC BY may be worth adding (remember one can release under multiple licences to reduce risk of licence incompatibility problems).
you are an amazing artist. all the sounds I'm looking for my game and that appeals to me comes from you. a big thank you and congratulations for your work.
you are an amazing artist. all the sounds I'm looking for my game and that appeals to me comes from you. a big thank you and congratulations for your work.
Hey there. I really like this piece, and I was wondering if I could use it in a game I'm making. I'd credit you, naturally.