I NEED IDEAS AND FEEDBACK

I NEED IDEAS AND FEEDBACK

Sorry for the title. I am currently working on a survival/exploration game called "After Existance" or just "AfterExist". I have so far implemented simple flying creatures called "Walnats" with a singl giant eye that are harmless, a somewhat animated character with a giant eyeball, a very basic inventory system, plants I call "Styballs" which are just stalks with eyes on the end of them. They infrequently create "Styfruit" which is just a styball eye the player can eat. yeah. Im sure youve noticed the eye theme by now. Basically the idea of my game is you enter the soul of a deceased person, and you learn to survive the afterlife or be consumed by it. In a way "eyes" are you only link to this world, there is not pain, feeling etc. So each creatures life is essentially stored in it's eye(s). I plan to implement hostile enemies, and portals that open in random spots that create "creep" a poisonous purple substance that damages the player.  But that brings me to the final issue... I have no idea what would make this game fun! Like I feel like I have all the ingredients of a standard survival game (enemies, health, hunger etc.) Being a programmer, I feel like sometimes we get so lost in the logistics and efficiency of something we lose sight of exactly where we were going with it. I feel like I've been so obsessed with just getting it done, I havent really paid attention to what I wanted the game to look like, and now I dont even know where to go in terms of development... it just feels plain and like someone would have no motivation to keep playing it.. idk. What do you guys think? What makes you want to keep playing a survival game? What are you thinking about when you play them? What about this game might make you want to play it? thanks

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