Game works, what is next ?

Game works, what is next ?

Hi folks, first I'd like to thank the community here for all the awesome arts available. I'm a french student in computer science, currently doing a master's degree, and even though I have good results doing the actual game, I'm not skilled enough (or at least I didn't learn it yet) to make good graphical resources myself. That's why it's a relief to be able to count on such a wide collection.

I just registered myself because I'd like to ask for some advices about the project I'm currently working on during my spare time. I started it in march 2018 and have been steadily working on it ever since (a smooth victory considering my previous failed projects, due to lack of motivation in the long run).

To be brief, a renowned company once upon a time made a team versus team fighting arena game where you build up your team on a budget, to then try to fight other players in 1v1 matches against the team they built. Each team is composed of several characters, which can be equipped with spells and equipments, giving them stats and/or habilities to use during the fights. The company unfortunately shut down the game due to the playerbase being too low, but I absolutely enjoyed this game, and from what I can see online, it's the same for a lot of people, which is why I wanted to give it a second chance.

Without wanting to be presomptuous, I'm having good results programming it from scratch in Java (Java 8 - JavaFX), and I'm close to a stage where I find it refined enough to be called an "alpha" and to be distributed for test purposes. I'm here asking for advices because I'm kind of lost considering my options for the post alpha steps. Here are some more informations about the game to help you :

  • I'm not really looking forward to making money out of it, or maybe as donations which I would put back in the game entirely, to pay someone to make assets, for example,
  • I don't want to put too much money on the table, being my first concretized project, but maybe in the future if I have good feedback which motivates me to,
  • I'm apprehensive about legal issues that might occur. I already did a lot of research about the licences, for example to be able to give back due credits to those I use resources from, but I don't really know if I have to protect my work, or how I should (if I need to).
  • I tried to reach local universities students in 2D animations, but got no answers yet (it's been few weeks, but it's summer) except a group of students that needs a project for their master's degree and that may accept to help with music and sound effects.

How do you think I should look for feedback ? Should I be broad about the media I could use, or should I keep it "under control" until it's fully developped ?Do you have leads I should look into for resources to give my game a good look before putting an alpha stamp on it ? I'm especially having troubles to reach people able to make sprite-based 2D animations. Thank you in advance, Gown