Anime/JRPG mod update: Aeden Story (New Title!)

Anime/JRPG mod update: Aeden Story (New Title!)

After much thought, I finally managed to come up with a name for my previously unnamed JRPG mod.I also mananged to make the narrative and world building a lot more concrete than previously. Unfortunately certain art assets, such as the characters etc, no longer fit this evolved vision, and had to be re-done. Here are some screenshot mockups:

One of the more visually ambitious experiments is using the new support for parallax layers to cheat a day/night system, so to speak. By overlaying this slow moving 2048x2048 additive layer:

I can create a subtle color change to show the passage of time.

I'd admit the night isn't really dark. It's the sort of Hollywood style darkness where everything is tinted blue.  But I'll just handwave it away by saying that because the moon in this world (see title screen) is so large, the night sky never really gets dark out lol. Here are some props:

The game is set in the world of Aeden. It is a modern world but with various fantasy elements.

You play as a young man named Arthur Penrose. He is the latest in a bloodline of magically-gifted people. Arthur was separated from his family at a young age when a brutal civil war broke out 20 years ago between magical and non-magical people.

The game is free-roam and open ended. You can pursue various questlines like searching for your missing brother or hunting for lost magical artifacts.

The hook of the game is exploring the unique and atmospheric world. It is a familiar world with cars, convenience stores and air-conditioners. But just around the corner and off the beaten path, you will find legendary treasure, an enchanted forest or even a fearsome dragon.

A major theme of the game is science and technology vs. nature and mysticism. It draws inspiration from 90s anime, such as those produced by Studio Ghibli and Gainax.

I'm almost done with the environmental assets. I'm currently working on all the animations and vfx for the main character, Arthur. For monsters, in order to speed up development I will be re-purposing some of the excellent art assets from Fantasycore, so expect to see some familiar faces :) I'll be waiting for patch 1.10 to officially release before doing any implementation.  

  • EDIT 5/7/2019 New Video: