Have you used any atypic languages for game programming yet?

Have you used any atypic languages for game programming yet?

Pompei2's picture

Hey guys,

I was wondering what languages you use for programming games (that are bigger than one-weekend projects) - besides C, C++, ObjC, C#, Java and Python.

Has anyone programmed a game in D (or any other mid- or low-spread language like delphi, ruby, perl, go, scala, OCaml, haskell, ...) yet? I saw SFML has D bindings already.

I'm not sure if I should include Lua in the list, because that one is mostly used to extend games, not to program games. But if you did so, I'd love to hear about your experience too!

Also, has anyone used some of the inherently parallel languages like Erlang, Oz or Go for making a game server yet?

If any of these applies to you, I'd be interested to hear how it worked out, or not :-)

 

PS: Sorry if I forgot to list [your favourite language here], there are just so many of them!