Dual Wielding animations and mechanical support:-)

Dual Wielding animations and mechanical support:-)

WithinAmnesia's picture

Can dual wielding support be added for the animations and mechanical support of this feature?

Most all current generation large scale R.P.G.s support dual wielding and it builds an integral element to player's choice of play styles in a medieval fantasy setting. What main challenges are there with the new animations and mechanical implementation to bring this request into fruition and offer this powerful feature the Flare game engine?

I can offer support in a few ways yet I want to better understand the scope of difficulty in this request from advice offered by skilled developers within the community:-).