If I make a video game via the Flare engine can I copyright the video game, as like Clint Bellanger did with the Flare game; or?

If I make a video game via the Flare engine can I copyright the video game, as like Clint Bellanger did with the Flare game; or?

WithinAmnesia's picture

If I make a video game via the Flare engine can I copyright the video game, as like Clint Bellanger did with the Flare game; or?
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So say I make this big R.P.G. and I want to have a commercial version (say like the original Doom / Rune Scape / ~'Many Freemium Games') where a big chunk of the video game is free but the rest of the later content is paid for. Could I legally copyright the video game I made (like how Clint Bellanger copyrighted the Flare Game; but the engine is still open source)? I am wondering if I can do the same thing legally as Clint Bellanger so that the assets / engine / 'the guts of the game' are open source but the video game I that make itself all together can be copyrighted by myself? This is so that if I make a version of the game to sell commercially only I can legally sell it and prevent someone else selling the same game I made on Steam / GoG / other online game stores.

Can I legally copyright my own video game I make with the Flare Engine so legally I am the sole legal owner of the intellectual property / no one can just scoop it as an exact copy can sell it under a different company? I am not asking to copyright the engine / what is legally open source but I am wondering if I can do the same thing that Clint Bellanger did and copyright a video game I made from the Flare Engine? If I can copyright a video game I made from the Flare Engine I am wondering what rules and guide lines I must follow in order to make it copyrighted and what I need to do in order to do this successfully. How do I copyright anything anyway? I live in Canada so do I go here https://www.ic.gc.ca/eic/site/cipointernet-internetopic.nsf/eng/h_wr0000... and be like 'yeah I got a brand / video game series and this early version of this video game do I just pay you guys like 1K after checking the names through the system or something and then if it all checks out I own the intellectual property rights / copyright(s) for my video game brand / series and early and subsequent versions of the video game I make with the Flare engine'?

Currently I have never made a commercially viable game before so I am wondering on how to make this work If I can copyright a video game via the Flare engine that I make. I am not sure exactly what to do and I have a bunch of questions like how do I even get paid / set up an online store / way for online people to buy the video game successfully? I have my own registered Canadian company legally (I live Canada). So somehow I suppose that could be used on Steam / GoG / other online game stores and then somehow the money goes through the video game store into my bank account (do I need to make a company bank account)? Does all of the money go through something like ~PayPal? How do I set up my own website and get forums happening and how can I set up my own online store front / video game website? How does selling merchandise work? I can pay people / video game developers with PayPal (for I have done that before) but I have never been paid to make content / I have never sold anything online like a video game I make. So I am pretty much in the dark on how to copyright my own video game(s), set up a store front, and hopefully sell some copies; I have not done all of this ~full cycle' from start to finish. I have some ideas but I have no first hand experience. Does anyone here know what to do and what options I have?