Hero of Allacrost

Hero of Allacrost

Hero of Allacrost is a single player 2D role-playing game inspired by classic console RPGs. In Hero of Allacrost, the player explores rich environments, solves challenging dungeon puzzles, and fights strategic battles in an active-time based system. The game is free open-source software and is currently available across several platforms including Windows, OS X, Linux, and FreeBSD. In addition to the game, we also develop and release a custom content editor for the game. Development on the game and editor began in June 2004.




So this little gem has been my pet project since I graduated from university (I started Allacrost one month after commencement because I was bored). Its been a long time coming, mostly due to our initial inexperience and the fact that we developed a complete game engine from scratch rather than using an existing one. But its been worth it. At the time of this post we've released several demos over the years and have begun working on the main story. I won't ramble on too long about the project and the game since most of this information you can find at our website, http://www.allacrost.org, but if you have any questions feel free to ask!


We do make use of OGA content and have uploaded some of our own original work to OGA as well, with much more to come in the future. Our artistic style is a mix of high-quality pixel art combined with some traditional painting-style artwork for portraits, backgrounds, and landscapes. I'll leave you with some select screenshots, artwork, and video clips. You can find more of this on our material on our website as well.