Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
Notice: Only variables should be passed by reference in eval() (line 4 of /var/www/sites/opengameart/sites/all/modules/ds/ds.module(969) : eval()'d code).
Low Poly, Low Pixel
Low Poly, Low Pixel
Friday, March 29, 2013 - 18:12
Date Range:
29 April 2013 to 6 May 2013
Description:
Design a very low poly model and skin it with pixel art. This would be an excellent time for modlers and pixel artists to team up.
Comments
Is any pixel artist interested in partnering up? i can easily make a few models from Surt doodles, but pixel art is alien to me
@Danimal: I am willing! My pixel art is not excellent, though might be nice to have a try...
That will be nice! i was thinking on a few airships from here, is that fine with you?:
http://img.uninhabitant.com/sheeps.png
Yes, they look good indeed! What about going with the more steam-punkish ones, like the air balloon and/or the dirigible? (I love steampunk!)
How do you want the UV to be? simetrical cut or making each side separate from the other?
I think symmetrical can be enough. (Can we move this talk to PM? I feel more comfortable with e-mails...)
I've never skinned anything before, I'd like to give this a try. Anyone else need a pixel artist?
I wish there was some sort of indication of what hour this challenge ends, because I just got a model to work from today. Eh, who am I kidding, there's no way I'd be done in time.
I'm glad others have entered, plus they are better than me. I don't mind losing, entering is fun, but I want to lose to worthy opponents, such as Surt and Danimal.