Low poly (184 tri each) mushrooms. Should be useful for terrain decoration. I created three variations of medium, tall, and flat.
They all use the same UV mapping (simple cylinder UV) so they're easy to paint. I've included the base cylinder I used to create these mushrooms (it's pretty easy to make more), plus the one I used to do texture baking.
Basically I created a cylinder and did the UV mapping first. Then I reshaped the face loops to make the mushroom shapes. I used an 8-sided cylinder and 8 vertical sections. I always used the bottom face loops for the stem, so that they could share the same UV textures.
(edit) added red with white spot mushroom texture as a preview
Comments
They look really great!
Yep, and thanks for your notes on how you did, especially the trick of first unwrapping will be very helpful to me!
Beautiful work!