$12256 / $11500
Specifically, when it was at its peak. I remember visiting that site every day. It had a great community, with tons of amazing artists, many of them pros. The downfall of conceptart.org is one of the greatest tragedies of art sites. I think that one of the reasons that I visit OGA is because it sort of scratches the same itch that conceptart.org used to scratch.
What caused the downfall?
--Medicine Storm
After reading m7600 post i searched around a bit and found this facebook community recomended:
https://www.facebook.com/groups/levelup.livestream/
first impression is pretty good, and the suscribers are in the 100k.
@MedicineStorm: There were a number of reasons, I would say the main one was financial problems, they couldn't afford to keep the servers going. On the other hand, they were unable to survive the transition to Web 2.0. Most of the pros started using social media and stopped posting on the forums, and many aspiring artists followed their lead. Last but not least, there were changes in the industry itself with regards to digital art. Photobashing started to become more and more commonplace, almost in replacement of "painterly" characters, evironments, creatures, vehicles, etc. While the pros did make this transition, many of the aspiring artists felt that this wasn't the best way to get better at drawing and painting, so they migrated to other sites, seeking to learn the fundamentals of art before venturing into specific techniques like photobashing. The nail in the coffin was a lecture delivered by an industry figure whose name I can't recall, but the title of the lecture was "Concept art is dead". I think it's on youtube. He wasn't referencing the site in particular, but rather the idea of "traditional" concept art as purely "painterly", and how that idea is almost dead in today's triple A studios.
Looks like it was a beautiful community
https://web.archive.org/web/20190623063846/http://www.conceptart.org/go/...
--Medicine Storm
Here's a very nice article titled "The Rise and Fall of Internet Art Communities". I mentions conceptart.org, but it's more of a historical piece on digital artistic communities in general:
https://www.artsy.net/article/artsy-editorial-rise-fall-internet-art-communities
the real reason conceptart failed was politics. Also the owner tried to cash in on the website by creating the company massive black and making several parts of the site paid. there was a ton of friction between the users of concept art and the company massive black Big names that visited the site began to leave because the site no longer was the site it used to be. there was massive tension and friction between the users and even more big names began to leave causing a trend of people leaving the site. There is a lot more to it but it boils down to polictics and friction between the user base and owner all piled togther with the direfction of the website was going..saying the website died because of a changing industry is just wrong and false.
@Malifer: I wasn't aware of that. Could you elaborate on those points? It's not that I don't believe you, it's just that I never saw it that way. When did you joint conceptart.org? I joined when it was before its peak, as in, when Massive Black didn't even exist, and when Marko Djurdjevic had not been hired by Marvel, etc.
I do think you're overreacting when you accuse me of saying wrong and false things. That the industry did change, and the impact that it did have on artistic communities in general is a reality that few would deny.
i was a member of conceptart.org over 15 years at least Although I left maybe a year before it closed. I was there during the peek of many professional people leaving the site in what seemed like herds. Concept art died long before it shut down. It still had users but it was shell of what it used to be and most of the professionals had left.
Conceptart.org was launched in 2003, that's 17 years ago. I joined in January of 2004, the site was barely 1 year old. Andrew Jones had not finished his first year of self portraits yet, Jason Manley was still doing portraits for Bioware, and nobody knew who Wes Burt was at that point. I remember when they had the workshop in Amsterdam and then the one in Prague, a friend of mine actually went to the latter. I exchanged messges with Marko Djurdjevic, he had some very inspiring things to say. I participated weekly in the Creature of the Week challenged and actually exchanged pencil sketches with Fozzybar via snail mail. I was there when Massive Black was inaugurated. Neither Marko nor Wes were part of Massive Black at that point, nor was any part of the site paid. They did sell DVDs, such as Marko's charachter design course. But the site itself did not have paid sections. I left many years before you did, the site was still going strong, and nobody was trying to cash in on anything when I left, unless you consider selling DVDs as a form of cashing in.
I figured it was around that time or earlier because I fist visited the site when I was in my early 20s and now I am 43. It was a long time anyway. It was not my intention to get into a pissing contest with you. It was also not my intention to suggest you are a liar though when I read what I wrote now I see how I could have worded it differently. You clearly know a lot more about the history of the people involved than I do. I actually have a download of marko dju i believe it was his perspective class that I bought online from massive black when they first started with digital rather then cd. My time at concept art was not consistent. I started there in the beginning learning to draw then left for several years to persue programming instead. Later I came back to see things slowly falling apart and a lot of banned threads from the arguing back and forth between people. My time there wasnt consistent enough to say what you brought up didnt play any part of it either. Its just the politics and the constant arguing really stand out to me. I stayed with programming most of my life and only went back to drawing later. Now i am more interested in drawing again. At this rate im going I Guess I will be doing my fundamentals up until im 70.
@Malifer: The reason I'm being defensive is not due to my own ego, rather it's because I have cherished memories about that site. While I do have my critiques, I believe that the thing that made it so great was that we were all learning the fundamentals together. Even the pros were learning from each other. I had my own sketchbook, as did a lot of other people, and I joined a sketch group, as did a lot of other people. We would post our drawings and paintings daily, and we would give and recieve cool critiques and tips on how to improve. I never made it past the amateur stage, but I saw some people truly rise and become stars in the industry. People like Justin Sweet, Jason Chan, Bjorn Hurri. I'm not just name-dropping here, these are people whose transformation I saw, a transformation that began with "he's pretty good" and lead up to "he's one of the top tier artists of the industry". And they would share the experience and knowledge that they acquired with the rest of us mortals. Ultimately, I too pursued a different career path, I had to make a choice of what I wanted to do with my life, and I didn't see myself becoming a professional artist, at least nowhere near the people I just mentioned. I got back into art a few years back. My day job is not artistic, but I would like to improve my artistic skills, at least as a hobby. I wish conceptart.org still existed because the things that I learned there were invaluable. I went from literally zero skills to a somewhat mid-level. That may not seem like much, but to me it was invaluable.
Now, one of the things that also must be said is that there certainly was an air of elitism on that site. There was also unnecessary animosity towards other sites such as DeviantArt. However, despite these otherwise unpleasant characteristics, I believe that the good things far outweighed the bad ones. The site was unusually engaing, it fostered active participation to a level that was unheard of. It was a community, in the truest sense of the word. Today's social media are far, very far, from accomplishing anything similar. Yet I think that there may be hope. Sites like OGA are, to some degree, the heirs of those ancient digital communities that were so great back in the day. True, the level of participation is not the same. But I like to think that niche websites such as this one have something to offer that cannot be found on Facebook, Instagram or the like.
I do agree with you about the learning experience. I too saw many sketchbooks that started off with very child like attempts that progressed over several years to flipping amazing. I know im probably spelling his name wrong but algenpfleger's sketchbook was legendary.The sketchbook section was my favorite. I also liked the artists workspace picture thread that had everyones artists setup posted. It wasnt updated often but I liked browsing that thread from time to time.
There was one guy in particular, I can't remember his name. But he had a sketchbook and his first post was something along these lines: "Ok people, I'm a breadmaker and I'm my forties. I don't know anything about art but I want to learn. I'm going to post one drawing every day, feel free to criticize."
His first post was a drawing of a cube. Like those cubes that you scribble when you're bored and have nothing else to do. And it was really bad, the perspective was off, the lines were wobbly. So people pointed that out to him and he said "Alright, I'll post a better cube tomorrow". This went on for days, then months, then years. He drew people, cars, animals, clothes, etc. Every time that he started a new subject, it was bad. But you could see an overall improvement. And every time he posted something, people commented on how he could fix this or that thing to make the picture better. After 4 or 5 years, he ended up with a really good level, way better than the rest of us. He selected his best pieces and he put together a portfolio, and he ended up working part time as a freelance artist.
That journey was one of the most amazing things that I have ever seen. I don't know if the guy quit his day job or not, but seeing someone going from zero knowledge to working artist, even if it was a part time thing, was very inspirational.
there is another website worth checking out called crimson daggers. I've been visiting there since conceptart shut down. http://crimsondaggers.com/forum/index.php
: O
That looks exactly like what conceptart.org looked like in the beginning! It definately has the same vibe, with the featured artist section, the sketchbooks, etc. Wow. I'll have to check it out in more detail, but it looks really, really close to what I had in mind. Thanks for sharing!
Glad I could help. ITs a great site for sure and scratches the conceptart.org itch.