$12256 / $11500
Hi Clint
I just download the 0.0.1 src of FLARE game (just download this version because is the smallest)
I don't known much about c/c++ and can not understand how your 'avatar' gfx can avoid this 'issue':
or this one:
Can you explain how you draw the world tileset (row & colum order) and then how to draw the avatar?
Sorry for my bad grammar. I'm from Chikitikistan.
Best regards.
Perhaps sort your tall tiles in a draw order before drawing them.
I've placed a + sign at the center,floor of each tall tile. I numbered them in the order to draw them if you sort by screen y position first, then screen x position.
This should work if your tiles are always the same size (1x1 grid space). If your tiles are larger there are other algorithms to use (painter's algorithm, z-index, etc).