Level Ideas

melaniko's picture

I'm working on my first game, and could use some ideas for level design. The game is a side scrolling space shooter type / dodge the obsticle where you play a delevery witch and where you get points for how quickly you complete the level rather than how many enemies you kill.

I have finished the first two levels but am looking for ideas to do more, keeping in mind that the game doesn't take it self too seriously.

 

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