Hi there,
The whole licensing thing is very confusing to me so I was hoping someone could clarify it for me.
1- I want to use LPC Universal Sprite in my game development, is this allowed?
2- What if I use the LPC Universal Sprite as a reference to create my own 2D sprites, it may look a little similar but I would modify it and add extra things to it, what will it mean then? Will it still belong to them or be counted as a new artwork?
3- If it is allowed to be used, I read that I have to make my whole game project as open source work that anyone can access? (that's a little too much). Does it mean just the artwork stuff I changed/used or even things that don't even belong to them like scripts, etc.
Thanks, I know there are places I can go to read but I already done it, and a lot of licenses have many similarities between them and its just overall confusing to understand so I hope what I'm trying to do will make it clear on how I should use it.
--Medicine Storm
Thanks man
That was a good explanation. Will deintely keep that in mind, would be nice to hear from other people as well just to be safe.
I appreciate your input!
Kunz
MedicineStorm is correct; this is addressed on the site FAQ as well https://opengameart.org/content/faq#q-proprietary .