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After a long absence I have decided to start working on my FLARE project again.
However, after trying to bring everything over to FLARE 1.0 I noticed that the walls do not seem to show up on my minimap.
Is this a bug, or did I do something incorrectly with regards to the collision? Thanks.
in the game I'm creating, with flare, the minimap works without problems ... you probably did something wrong ...
did you upload collision files before the tile files?
No, I don't recall ever doing such a thing. You mind showing me what to do? Thanks.
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You need to have some collision tiles, and they must be the first tileset in the TMX file (look for firstgid="1"). This is explained a bit in the mapping tutorial. You can find isometric collision tiles in the flare-game "tiled" directory. The those tiles can be used on the "collision" layer. The solid red and blue tiles will appear as walls/pits on the minimap, where as the dithered tiles will not appear on the minimap, but still have collision. You should end up with something like this: https://i.imgur.com/TVzFgHd.png
Ah, ok, it turns out that I did forget to do what you guys mentioned. It works fine now. Thanks Rixty and Dorkster!
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