Need Programmer Art/Animation

Need Programmer Art/Animation

I'm working on a sidescrolling shooter wtih freelook. You play an overpowered cyborg fighting other overpowered cyborgs in a cyborg/android fighting circuit. He's person-sized, but he's got access to extreme power, almost to the point that he has trouble controlling himself. There's a "sorint" for example which lasts only 2 seconds but basically him into a projectile, or an almost needlessly strong power jump. The movement is a little floaty in exchange for power, so the gameplay can deemphsize precision a little and focus on commitment and followthrough.

Here's the current prototype, so you can see what I'm going for. Controls are WASD, shift, and LMB. If you hold jump down all the way you power jump but it's not a traditional variable jump height, fyi.

I'm in very early stages of development, as a fair warning. That also means I'm in the very early stages of art. I'd some decent animations to see how well he feels when running around and aiming. I'm going for realistic proportions but otherwise anything is fine. The main thing is it needs to  work with a rotating gun arm. My expectation is to have all three core weapons fully programmed by the end of next week, and some movement features (wall jumping, that sort of thing). I'll work on somme placeholder sounds and visuals effects the following week. I'll be working on stage design thoughout, and I want to staart putting together a sample fight for the prototype but by that point Ill need something slightly more substantial than a moving, shooting box to effectively see if it feels right.