$12256 / $11500
Hey, this might sound silly to some, but technically, shader code is art. And it could really make or break a game entirely, just like other forms of art like sprites, textures, sounds and other things OGA supports. It would be really cool a feature to have. But if there's something I'm missing please let me know. Is this a good feature for the future or not? Thanks
All game code is art.
Despite the name, opengameart isn't for hosting all things art. It's for hosting art assets. Specifically non-code assets. I get that scripts, shaders, and modules could be considered art or assets, but a few of the reasons for the soft distinction between code and [non-code art-based] assets is because 1.) There are already many free/open/game code sharing sites, but few free/open/game asset sharing sites. 2.) licensing and legal definitions often treat the two separately.
This isn't a hard and fast rule, so the suggestion is a possibility, but my initial reaction as a site Amin is "meh, not sure it's quite the right fit". I'm open to be convinced otherwise though.
--Medicine Storm
P.S. as a game programmer rather than site admin, I'd love to share shaders with you. While this discussion continues, make a post in the programming forum; Upload your favorite shaders or share links! :)
--Medicine Storm