Hi,
I saw this article about procedural generation of 2d maps using perlin noise:
https://gamedevacademy.org/procedural-2d-maps-unity-tutorial/
So I made this random map generator with the miniworld graphics kit by Shade:
http://decapode314.free.fr/games/miniworld1/miniworld.html
https://opengameart.org/content/miniworld-sprites
reload the page to have a different map.
I used this javascript implementation of the perlin noise:
https://github.com/josephg/noisejs
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Now I have to figure out what kind of game to make from this. I was thinking at something similar than Globulation, but if someone have some other ideas, I would be pleased to hear about it.
Hi! Very nice results! I particularly like how small villages emerge from very simple rules!