Project Based on Flare - Meele and Range Atack Fail

Project Based on Flare - Meele and Range Atack Fail

Does not always turno in correcto direction when attacking, sometimes attacks Air instead of MOB.

What happens as long as the Monster is nearby the hero continues to attack the side opposite him. Needing somehow you move the cursor to the side of the monster. The game that I am trying to develop and for Android and having to do this, every time ends up getting boring and leaving a boring gameplay. I've searched everywhere. I found a Misc.txt file, written AIM_Assist = 32 but when modifying continues the same thing I'm locked in this part.