'Splashouille' is my own C++ framework for building interactive applications. It is released under the GPL license and can be downloaded from my github.

'Titrus' (a Tetris-like game) is my first game powered with 'Splashouille' (github) and it runs on GNU/Linux. Some screenshots :

I not really used graphics from OGA (except mine), but really thanks for the amazing musics I picked from here.

I will be glad if someone try to compile and run the game. I think I will use the 'splashouille' framework for the liberated pixel cup and any comments will be nice for enhancing the library.