Bad Sound #2
Bad Sound #2
Preview:
![](https://lpc.opengameart.org/sites/default/files/styles/medium/public/audio_preview/lose%20sound%202%20-%201_0.wav.png)
2 variations of a sound for something bad happening.
It was intended for giving the player audio feedback for stuff he shouldn't do ... (for example turn on the lights, so the monsters know where he is). Feel free to use your own interpretation though.
Commissioned by OpenGameArt
File(s):
![audio/x-wav lose sound 2 - 1_0.wav](/modules/file/icons/audio-x-generic.png)
![audio/x-wav lose sound 2 - 2.wav](/modules/file/icons/audio-x-generic.png)