Yesterday was kind of a big day for OGA development, essentially the last major feature push before 2.0. You won't see any earth-shattering differences, but you might notice that things are a little bit nicer. Here's what we did:
I'd also like to call your attention (particularly visiting artists) to the Open Commissions Forum, where we post art bounties. As of this posting, we're offering $30 for a fairly simple 3D animation (the model you'll be animating is already created, and it can probably be done with a Blender particle system). If you're a game project lead and you'd like to commission art directly, you can feel free to post an offer on the forum. If you're an artist who is open for commissions, post there and let us know.
I mentioned this yesterday as well, but here's a reminder: If you're an expert on any of the areas that we've created new forums for, comment here and let us know. We'd love to get some new forum maintainers. It's a great way to participate in OGA if you're looking to do that. :)