$12256 / $11500
This dungeon tileset was commissioned to me, and the committer asked me to submit it here.
This is (as the title says) a dungeon tileset in zelda-like top down perspective (I am aware of the perspective issues, but zelda top down is kind of unrealistic on its own). The tiles' size is 16x16 pixels. They look best when upscaled 2X, I believe. I was asked to take inspiration from some of my previous work, so it might look like I'm repeating myself a bit because I actually am.
Enjoy!
Comments
This is AWESOME! Thanks to you and the Abram Connelly for sharing!
Is that any special palette in particular? Got kind of a CGA/EGA vibe to it.
@capbros: you're welcome! That's no particular palette
Great style!
Buch you're a genius.
Hi. As usual a perfect work from Buch. I'm trying to build a little game with it but it'd need a few monsters/characters sprites.
I tweaked some parts, to remove the shadows of the box and barrels (this makes the 2*2 barrel/box stacks re-buildable with some over-spriting, said sprites are next to the block top) and tried to make an open door and an open chest sprites. I also removed the door's background because it added no details. I removed a few redundant sprites to make some spaces around the blocks and made a small hole-less block top.
The second attachment is the new tiles I tweaked/created.
Edit : I added an open version of the boulder doors.
Awesome !! Thx ;D
Thanks for this lovley collection, I just published a dungeon game for Pebble smartwatches using it as the primary tile set
https://apps.getpebble.com/en_US/application/56e4693181ff036ba9000020
Tim.
Just wanted to drop a note to say thank you for making and sharing these assets! They are wonderful - really dig the style. I used them in a tutorial series on web game dev, and added the attribution to all the source code of the embedded examples. (Though let me know if you want that attribution changed/moved.)
It's great.
Hi! Beautifull job. May I use this one in my personal project?