I think that would push the focus to the quality as well as to the number of contributions. I don't want to express that the quality is a current issue though. There are some contributions getting high in the ranks and I think they earn some honor for that. There may be even two medals: one for art of a third party and one for own art.
I like that idea. It might require some complicated rules, but I'll see what I can do about implementing it.
I might do one later on. At some point I'd like to get back into story art, but other things have been taking my time, so it has to be pretty low priority.
If you're curious about the site and you'd like to stop in and chat, check out our IRC channel (you can find the link to it in the top right corner of the screen). It's a pretty active place. :)
...is the Sampling Plus license it uses, which is incompatible with a lot of other licenses. It's a great site and a nice idea, but I wish they'd offer more licensing options.
As it stands, though, a lot of people there are willing to release their samples under other licenses if you ask.
The OGA tileset is intended to be a top-down set of map tiles suitable for use in 2D games, such as RPGs and strategy games. I'm starting out with a generic forest area, and expanding into other types of areas (desert, arctic, town, city, etc). While it has a fantasy-ish leaning for now, I'd eventually like it to have tiles that are suitable for modern, sci-fi, post-apocalyptic, and other types of settings.
As for what I need, for now the top prioroty is just producing more tiles, so that's where I need the most help. As it stands, I don't yet have enough for a viable tileset. Once we have forest and town tiles, I'd like to start pushing the set out to game developers. For the moment, though, if you know any devs who could offer specific suggestions, I'd be happy to listen and take them into account.
I think that would push the focus to the quality as well as to the number of contributions. I don't want to express that the quality is a current issue though. There are some contributions getting high in the ranks and I think they earn some honor for that. There may be even two medals: one for art of a third party and one for own art.
I like that idea. It might require some complicated rules, but I'll see what I can do about implementing it.
Bart
I might do one later on. At some point I'd like to get back into story art, but other things have been taking my time, so it has to be pretty low priority.
Bart
Well, the upside to doing it here is that we already have the bulk of the infrastructure in place. Licensing, tags, etc.
Just wanted to say that I like your work. Great job. :)
Bart
The deed is done, my friend.
Awesome work, as always! :)
Bart
If you're curious about the site and you'd like to stop in and chat, check out our IRC channel (you can find the link to it in the top right corner of the screen). It's a pretty active place. :)
...is the Sampling Plus license it uses, which is incompatible with a lot of other licenses. It's a great site and a nice idea, but I wish they'd offer more licensing options.
As it stands, though, a lot of people there are willing to release their samples under other licenses if you ask.
Bart
I can't wait to see what you'll contribute. :)
Take your time, though. School and life can be crazy.
The OGA tileset is intended to be a top-down set of map tiles suitable for use in 2D games, such as RPGs and strategy games. I'm starting out with a generic forest area, and expanding into other types of areas (desert, arctic, town, city, etc). While it has a fantasy-ish leaning for now, I'd eventually like it to have tiles that are suitable for modern, sci-fi, post-apocalyptic, and other types of settings.
As for what I need, for now the top prioroty is just producing more tiles, so that's where I need the most help. As it stands, I don't yet have enough for a viable tileset. Once we have forest and town tiles, I'd like to start pushing the set out to game developers. For the moment, though, if you know any devs who could offer specific suggestions, I'd be happy to listen and take them into account.
Does that help clarify it a bit?
Thanks!
Bart
Pages