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Thursday, April 28, 2022 - 17:03

So it's about what I thought still. People divided between preferring classic LPC vs. Eliza's LPC styles (regardless of difference in quantity of sprites). Hence saying there's two camps

>This spec is all about placing the parts...otherwise it does not change the LPC style
Ah, good. I can do LPC things in the future when it strikes me and unless it's associated with people sprites it'll probably be compatible with either. I think that answers anything I wanted to know, thanks

Thursday, April 28, 2022 - 16:16

This thread is starting to become a novel; is there a tl;dr version? Just wondering if there's any consensus or not. So far looks like we'll have two camps and both of them think the other is slightly worse

Saturday, March 26, 2022 - 03:55

Blender is easier. No online service will be free if it really handles this specific request in a pleasing way, considering you want a transparent background, a specific size for these sprites, and 8 different angles. You should learn Blender.

The best way to do this in Blender is to change the end frame to 8 in the animation timeline (bottom of the screen), because you can render out an animation as individual files. Then, place the camera in position 1. Keyframe the position on frame 0. Place it in position 2, keyframe on frame 1. Repeat process until you have the camera situated in all 8 locations you desire. You can actually make Blender output an animation as individual files, so now it's really really easy. Make sure to set a transparent background in the render settings and add lights so things you drag into the file later won't render as black. Save the file.

Next time you import something, make sure it's centered at 0,0,0 and appropriately scaled, then it's as easy as pressing Render and you'll have all 8 directions; no need to switch the active camera or anything.

Wednesday, March 2, 2022 - 00:32

probably GMT, the de facto server timezone

Friday, February 25, 2022 - 15:43

Sweetness. I was able to find all 3 palettes after a few minutes.