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Saturday, December 7, 2013 - 10:02

@Drogo It depends on what game engine you're using. Atm i'm using Haafs Game Engine and it has a built in function hgeAnim. You can declare each of the frames positions and fps etc. 

 

@Zabin This animation looks great! I've just started making my own rpg and this is going to be perfect for it. Thanks!