For the art style of the game I am just tryng to find something that I can do and feel comfortable and engaged doing it until the the end of the project. Hopefully I would get better at the end.
Thanks for the tips, and the link I will definitely try some of the tips in there and keep the expressions refs.
So trying the character in game, I think I would need to repaint the background to match the new style.
You mention work on visual novels, I would love to see some of your work.
This is the final Raquel character drawing.
I think a lot could have been improved, the drawing doesn't pop, this is something that I would have to learn how to do it :(
Yeah, I wanted to make the secretary professional nice, but she is also nice as a person, maybe I can play with her eyes to give a more friendly vibe, give her a little bit of puppy eyes.
I am doing the project as an hobby on my free time, and the goal is to have much fun doing it, I decided on Monogatari because I can use JavaScript, works everywhere and its easy.
Also I didn't mention and on itch.io is not clear but the game is also open source (https://github.com/fsvieira/thecorporation).
The gameplay is the same on other visual novels, its a story where you can make choices that will affect the story. But I want to experiment with something different from choice tree, I want to make a kind of character score system, where the players answers will affect what characters think about the player and what player thinks about the characters, and that will affect dialogs and player place on story.
I have a clear idea about what I want to put in the story, but I am writing the dialogs has I go.
I want the player to start to be immersed on a neutral environment, everything is new to the character as well for the player.
I want to present choices that can lead player to corruption, love, and even trap him on schemes and dilemmas.
I am planning to have four finals, they will be similar with different levels of reward and punishment.
This would be the game concept I guess, I am not sure if I can bring it lol ;)
Very good style I will consider it in my game Lol.
Finally I found the style that I want for my game...
I will upload the krita file very soon.
I am so excited!!
Hi,
For the art style of the game I am just tryng to find something that I can do and feel comfortable and engaged doing it until the the end of the project. Hopefully I would get better at the end.
Thanks for the tips, and the link I will definitely try some of the tips in there and keep the expressions refs.
So trying the character in game, I think I would need to repaint the background to match the new style.
You mention work on visual novels, I would love to see some of your work.
This is the final Raquel character drawing.
I think a lot could have been improved, the drawing doesn't pop, this is something that I would have to learn how to do it :(
Hi,
Thank you so much for your comment.
Yeah, I wanted to make the secretary professional nice, but she is also nice as a person, maybe I can play with her eyes to give a more friendly vibe, give her a little bit of puppy eyes.
I am doing the project as an hobby on my free time, and the goal is to have much fun doing it, I decided on Monogatari because I can use JavaScript, works everywhere and its easy.
Also I didn't mention and on itch.io is not clear but the game is also open source (https://github.com/fsvieira/thecorporation).
The gameplay is the same on other visual novels, its a story where you can make choices that will affect the story. But I want to experiment with something different from choice tree, I want to make a kind of character score system, where the players answers will affect what characters think about the player and what player thinks about the characters, and that will affect dialogs and player place on story.
I have a clear idea about what I want to put in the story, but I am writing the dialogs has I go.
I want the player to start to be immersed on a neutral environment, everything is new to the character as well for the player.
I want to present choices that can lead player to corruption, love, and even trap him on schemes and dilemmas.
I am planning to have four finals, they will be similar with different levels of reward and punishment.
This would be the game concept I guess, I am not sure if I can bring it lol ;)
I fixed the face to the point I am happy with it, now I just need to make the body :D
Hi,
Very nice work, I am using some of them on my new game: https://play.google.com/store/apps/details?id=com.fsvieira.consistency
Credits are on the about section of the game.
Thanks, for this great set of images.
Hi,
I am using also some fruits from here too in my new game: https://play.google.com/store/apps/details?id=com.fsvieira.consistency
Credits are on the about section of the game.
Thanks.
Hi,
Once again, I love your work, and I am also using this set of faces on my new game: https://play.google.com/store/apps/details?id=com.fsvieira.consistency
Credits are on the about section of the game.
I hope you like it.
Thanks a lot for this great set of images.
Hi,
I love your work, and I am using some (a lot) of your artwork on my new game: https://play.google.com/store/apps/details?id=com.fsvieira.consistency
Credits are on the about section of the game.
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