Ok coo, i think a tutorial or timelapse of you making one would be very helpful.
Oh ok, I kind of got the random map thing now. So in the map file you will set if it is random or not, and if it is you put what type of map generator, with a bunch of parameters to customize it. And in the source code you can put a ton of different types of generaters that will accept parameters to customize them per map like type of monsters for each area and the size and density and everything, so that mods can create really complex random maps.
Hi, nice models, did you make those textures or get them from somewhere?
Wow, this this really good!
Looks great! Thanks for using my textures! Unfortunately I have a windows phone :( I will get one of my friends to try it out.
Ok coo, i think a tutorial or timelapse of you making one would be very helpful.
Oh ok, I kind of got the random map thing now. So in the map file you will set if it is random or not, and if it is you put what type of map generator, with a bunch of parameters to customize it. And in the source code you can put a ton of different types of generaters that will accept parameters to customize them per map like type of monsters for each area and the size and density and everything, so that mods can create really complex random maps.
How did you make these?
Thanks, I am sorry, but I completely forgot about 512x512. Maybe I will go remake them someday, it only takes about 15 minutes out of my day.
Please message me if you use them in a project, I would like to see how they look in an actual game.
Thanks!