Very cool app, but I think there is something wrong in the format:
[code]
{
"data": {
"anatomy.body.male": {
"colors": {
"primary": "ivory"
}
},
[/code]
This is inconsistent with Object Oriented Programming: "male" is not a property, it is the value of property "body", hence it should be:
[code]
{
"data": {
"anatomy.body" :
{
"type" : "male",
"colors": {
"primary": "ivory"
}
},
[/code]
And I have a suggestion: it would be very useful to be able to upload custom spritesheet for the 4 possible directions of the head: I see that AI text-to-image tools are very good at creating pixelart drawings, and this would allow a big and easy increase of the number of characters which can be created with Vitruvian Studio!
Unfortunately it currently can only export in an useless MP4 format and cannot import custom BVH motion capture files (there are hundreds of free BVH files here: https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture), but maybe the python version can? I don't know how to use it.
I also think that "Universal LPC Spritesheet Generator" associated to an AI could give amazing results... but unfortunately I can't do also this.
But I'll give a try to use ChatGPT to:
- Convert the MP4 fron Animated Drawings into a spritesheet
- Modify Universal LPC Spritesheet Generator to allow uploading just the 4 needed faces, which must be overlayed properly to all characters.
For me it would be already a giant leap to associate a generic AI to Spritesheet Generator, so you can type/talk rather than clicking and clicking and clicking and scrolling and selecting and clicking and...
AI is also already pretty good at generating pixelart faces, so the feature of adding a specific face to a spritesheet with a few words would be great: generate profile face, mirror it, generate front, generate back, put 4 frames into an image, apply the mini-spritesheet to main spritesheet, et voila.
Very cool app, but I think there is something wrong in the format:
[code]
{
"data": {
"anatomy.body.male": {
"colors": {
"primary": "ivory"
}
},
[/code]
This is inconsistent with Object Oriented Programming: "male" is not a property, it is the value of property "body", hence it should be:
[code]
{
"data": {
"anatomy.body" :
{
"type" : "male",
"colors": {
"primary": "ivory"
}
},
[/code]
And I have a suggestion: it would be very useful to be able to upload custom spritesheet for the 4 possible directions of the head: I see that AI text-to-image tools are very good at creating pixelart drawings, and this would allow a big and easy increase of the number of characters which can be created with Vitruvian Studio!
Ok ChatGPT-4o just abandoned me due to overwork ;-) , but if anybody wants to continue...
https://github.com/jumpjack/MotionCapSpritesheet/blob/main/mp4-to-sprite...
In the meantime I found this amazing AI experiment by META, called "Animated drawings"! https://sketch.metademolab.com/canvas
Unfortunately it currently can only export in an useless MP4 format and cannot import custom BVH motion capture files (there are hundreds of free BVH files here: https://sites.google.com/a/cgspeed.com/cgspeed/motion-capture), but maybe the python version can? I don't know how to use it.
I also think that "Universal LPC Spritesheet Generator" associated to an AI could give amazing results... but unfortunately I can't do also this.
But I'll give a try to use ChatGPT to:
- Convert the MP4 fron Animated Drawings into a spritesheet
- Modify Universal LPC Spritesheet Generator to allow uploading just the 4 needed faces, which must be overlayed properly to all characters.
For me it would be already a giant leap to associate a generic AI to Spritesheet Generator, so you can type/talk rather than clicking and clicking and clicking and scrolling and selecting and clicking and...
AI is also already pretty good at generating pixelart faces, so the feature of adding a specific face to a spritesheet with a few words would be great: generate profile face, mirror it, generate front, generate back, put 4 frames into an image, apply the mini-spritesheet to main spritesheet, et voila.