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Thursday, March 20, 2014 - 18:27

That definitely clears it up quite a bit. I'm sure you hear this a lot, but I really do appreciate you taking the time to thoroughly explain this to me. I vaguely understand how licenses work and really am only familiar with CC. 

So as long as I follow the author's stipulations and the licenses rules, I can use just about anything in a closed source game, considering I: Link to the original artwork and list the original artist (or any artist who modified the original) and link back to the main page of OGA.

I did read the FAQ on OGA first, and the whole licensing thing there confused me. Because it said anything under GPL or CC BY-SA has to be open source.

http://opengameart.org/content/faq#q-proprietary

I don't want to use people's work in commercial form if that's not what they intended it for, and doing so for my own benefit and lack of skills is against my moral value, so I'll triple check everything and if need be, contact people to make sure it's going to be okay. Thanks again William, I'm really glad that someone was able to explain this to me.

Thursday, March 20, 2014 - 15:30

Thanks William! :3 I was quite worried I'd have to scrap all the graphics I had found so far. Thanks for enlightening me. 

 

EDIT: That first link says everytihng is dual licensed under CC-BY SA and GPL. Does that mean those assets have to be open source then?

Thursday, March 20, 2014 - 13:51

Wondering if someone could help me understand the mutli-license thing going on. I'm currently working on a game and I'd be interested in using this character (and many LPC graphics). I understand that I have to give credits and link to OGA. I plan on making my project commercial, which from what I understand is fine under CC-BY 3.0. But I don't want to make my project open source, which is, from what I understood, is required by GPL.