I will try it, but not use it. I'm using another Cube 2 based engine: https://github.com/hirato/lamiae
It has a really advanced RPG module, which I've linked. Also, here is the game I'm developing using it: http://www.indiedb.com/games/kelgarThe most recent public version of the game uses an old version of the engine, though.
Here are the forums of the engine: http://forum.sandboxgamemaker.com/index.php
If you want to team up with Hirato, the developer of the engine, you can kindly send him a PM: http://forum.sandboxgamemaker.com/ucp.php?i=pm&mode=compose&u=54 or you can push a change to the engine on github: https://github.com/hirato/lamiae
You're using an Cube 2 based engine, don't you?
I've updated the list: http://kelgardev.forumieren.org/h2-tools
http://kelgardev.forumieren.org/h2-tools
It was already included ;)
You're totally free to post other ones, but I will only include tools in the list which work for me.
"For me" means that they either run in your browser or work under Linux Mint 12.
I released mine as CC0 (both source code and generated content).
Back to the topic: Do you know any other useful content generators?
You wrote:
"Include the following text: CC BY 3.0 -- Heath Rezabek -- Vessel CC -- http://vessel.cc"
But you have chosen CC0 as license o.O
Yes, there are monthly updates. You can download Kelgar from IndieDB: http://www.indiedb.com/games/kelgar/downloads
Kelgar will launch Beta State with the next release (11.01.2013).
I think I will have organized the code and putted it on github till then.
Ok, I agree. I love myself to join short-term game making contests, e.g. Ludum Dare (no time to participate this time).
I may submit something next week. My camera is broken, but I still have my audio recorder and my computer to create something awesome ;)
I created a whole collection of cooking related art, some time ago: http://opengameart.org/content/cooking-a-pumpkin
I really hate the fact, that you cannot participate with 'old' entries :(
I will try it, but not use it. I'm using another Cube 2 based engine: https://github.com/hirato/lamiae
It has a really advanced RPG module, which I've linked. Also, here is the game I'm developing using it: http://www.indiedb.com/games/kelgar
The most recent public version of the game uses an old version of the engine, though.
Here are the forums of the engine: http://forum.sandboxgamemaker.com/index.php
If you want to team up with Hirato, the developer of the engine, you can kindly send him a PM: http://forum.sandboxgamemaker.com/ucp.php?i=pm&mode=compose&u=54 or you can push a change to the engine on github: https://github.com/hirato/lamiae
You're using an Cube 2 based engine, don't you?
I've updated the list: http://kelgardev.forumieren.org/h2-tools
http://kelgardev.forumieren.org/h2-tools
It was already included ;)
You're totally free to post other ones, but I will only include tools in the list which work for me.
"For me" means that they either run in your browser or work under Linux Mint 12.
I released mine as CC0 (both source code and generated content).
Back to the topic: Do you know any other useful content generators?
You wrote:
But you have chosen CC0 as license o.O
Yes, there are monthly updates. You can download Kelgar from IndieDB: http://www.indiedb.com/games/kelgar/downloads
Kelgar will launch Beta State with the next release (11.01.2013).
I think I will have organized the code and putted it on github till then.
Ok, I agree. I love myself to join short-term game making contests, e.g. Ludum Dare (no time to participate this time).
I may submit something next week. My camera is broken, but I still have my audio recorder and my computer to create something awesome ;)
I created a whole collection of cooking related art, some time ago: http://opengameart.org/content/cooking-a-pumpkin
I really hate the fact, that you cannot participate with 'old' entries :(
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