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Wednesday, December 12, 2012 - 18:43
Wednesday, December 12, 2012 - 09:42

You are welcome, greyK. Good luck with your project!

Monday, December 10, 2012 - 13:16

I can upload LMMS project file and you then can make any version you like. Let me know if that is ok.

Tuesday, December 4, 2012 - 19:33

Well, the sounds were made in a rather eclectic way. Something came from Freesound (CC0 stuff) and then went through the Audacity. Something has been taken from here and again went through Audacity filters. It is hard to say now. Thank you for splitting that. I know I should have done that but at this point I already hate even looking at these resources. You know it happens when you are working on smth for far too long ;p

Monday, December 3, 2012 - 23:50

Well, turns out there is the web page. Here it is: http://linearsmile.com/home.aspx

Monday, December 3, 2012 - 20:17

Oh, thank you, vestrel00. Hope you will find them useful.

Sunday, December 2, 2012 - 15:10

Wow, jawdropping :)

Sunday, December 2, 2012 - 10:11

The developer did the coding for the game. Artwork is mine. I do not know the web page for the game but i think you can find the game on the google play ( seach Roborunner ).

Tuesday, November 27, 2012 - 23:39

Hi, qubodup. Nice tune, I really like it. A quick (or not so quick) tip which I hope you will like:

1. In FX Mixer choose Master channel (simply click on it)

2. In the same window in Effects Chain click Add Effect.

3. Type in "Verb" and choose Freeverb from the list.

4. In the Freeverb controls increase the room size (0.6-0.7 will do); Then increase the wet level up to 0.15

Enjoy :)

Keep up playing with lmms and posting your work.

Sunday, November 18, 2012 - 12:47

They are cool. Nice and clean. I like this style. Thanks for sharing, Kenney.

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