@ohokay the normals seem to be inverted! try opening it on blender and telling it to recalculate outside normals
This is a great stub model! Thanks!
The character alone is 976 tris without mirror, and subsurf.
1952 tris with mirror applied and without subsurf.
I hope it's useful for someone :)
@ohokay the normals seem to be inverted! try opening it on blender and telling it to recalculate outside normals
This is a great stub model! Thanks!
The character alone is 976 tris without mirror, and subsurf.
1952 tris with mirror applied and without subsurf.
I hope it's useful for someone :)