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Tuesday, June 16, 2015 - 04:03

This is great, the slow intro and the variety within the song is perfect, I'll probably be using this.

Thursday, May 28, 2015 - 23:57

Thanks for clarification Nikita. raymoohawk and I agreed on public domain before I released it. Tozan, I did make a sci-fi chair, no idea whether it'll fit in your game though.

Thursday, May 28, 2015 - 02:50

Fixed bone hierarchy to work with UE4 (thanks bloons)

Saturday, May 23, 2015 - 09:53

Attempted modeling this design for practice, I went pretty fuzzy on what the back would look like (it's missing a couple legs) http://opengameart.org/content/bullfrog-support-mech-model

Tuesday, May 12, 2015 - 11:13

I want to believe..

I love ancientbgm.mp3, my cheap headphones don't like the tapping in introwavy though.

Sunday, May 10, 2015 - 11:14

My feedback would be to not smooth shade the entire mesh, the edge split modifier can make sharp corners look better pretty easily.

Saturday, May 9, 2015 - 12:55

I've heard people like using sketchup, though it seems to give you garbage geometry. It could be your best option for creating an interior. I might model some space-furniture.

Saturday, May 9, 2015 - 06:27

You should upload your models, man!

Friday, May 8, 2015 - 23:29

I'll unwrap it today, I'll try adding some wear and grunge on the brass to make it less brand-new.

Tuesday, May 5, 2015 - 10:05

Sounds cool, if you can give me some more details on specific models you want, and some kind of reference image  (scribbled or just found on google) I can start working on some of those.

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