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Friday, May 11, 2012 - 19:43

I'll let you take it as you want, I made some changes to the model, and added notes.  I'll send it to your email, or FTP, or whatever you like, if you wish?

Wednesday, May 9, 2012 - 19:23

Myckel, do you have any other art to compare it to for a better understanding of the direction?

Monday, May 7, 2012 - 20:45

I'd love to help, as I like to play games, but when given no input there's limited possible outcomes that will statisfy the directors.  You didn't really give anything for us to make. 

Hold the frickin phone, did you say closed source?  Nevermind.  I would hate to make 40,000 3D boxes for 40,000 never made games.  Making individual assest for one time use games.  ISHYGDDT.

Monday, May 7, 2012 - 20:20

The count of the faces changes because of the mirrior modifier.  I've got some other notes about your object, but don't want to look overly judgemental about free stuff.  Looking for any critical opinions?

Monday, May 7, 2012 - 20:00

10/10 comments, would lmfao again.

Monday, February 6, 2012 - 10:48

Will you be including another system for the magic users as well?  I'll be glad to test, and see if I can pay my roommate to put out some icon sets, as I'm not that great at drawing.  I'd also like to see a border effect for magical items, and am wondering about how you would represent quantity?  I need a way to keep my 80 iron daggers, 16 with undead repelling powers separate?  Is that damn creation kit out yet?

Saturday, February 4, 2012 - 14:09

My college told us to never get internships.  They told us to get started in a real position, 40+ per week, paid, with benefits.  In parts of the world, unpaid internships are illegal.  Therefore you might want to limit the range from "the internet" to something more local, such as "The United States."

I'd also like to contact the person that is paying you to sit around and pull this stuff online because you're possibly the worst scam artist I've ever met.  Talent wise, not morally speaking.  You should at least pick something that wouldn't require you to post a hefty amount of proof online.  You keep misplacing credit when it is due, you keep saying, "Oh that's some of my art," followed by, "Oh, I'm not an artist."  You are hitting about eighth grade grammar.  I can't see anything that proves you've had any connection to Nikolas Hagialas, but since I also live in Pennsylvania, I should call him up and ask if he wants to hang out, eh?  See how much work he actually did for you?

Friday, February 3, 2012 - 12:13

I'd also like to tell you all about your lotto winnings.  I'll be needing some cash before I can get it to you like 2k$, but it's a lot of money you'll be getting, really.

Thursday, February 2, 2012 - 22:40

I find the best option for repeating item texturing is to make a small set, say 4 different board texture faces, and change my UV layouts of identical parts.  So the boards have multiple sets to choose from, at different angles and mirrored outputs, in this case 4 would give you 16 nice unique results.  Repeating textures are usually forgivable by gamers though,  I often find things in games, high budget games, that I accepted for hours upon hours.

Also, I feel like a complete jerk bitching about pointless stuff, sorry if I offened you.

Monday, January 23, 2012 - 11:44

Chevy calls them antelopes down there?  Weird.

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