You can also try out our open source 2d jrpg game engine and editor , it been a pretty good milestone so far, for a 6month old project, that still going. and at least still need more contributior ;p
It is created for a purpose of no coding required to make rpg gamesĀ
yes according to tommycli the battle needs more work, for now it will do. There request for more battle styles, but that will be done later on. or unless we get some1 who can deal that part of the script. the resizing probably need work also, but it a low priority
You can also try out our open source 2d jrpg game engine and editor , it been a pretty good milestone so far, for a 6month old project, that still going. and at least still need more contributior ;p
It is created for a purpose of no coding required to make rpg gamesĀ
rpgboss.com
yes according to tommycli the battle needs more work, for now it will do. There request for more battle styles, but that will be done later on. or unless we get some1 who can deal that part of the script. the resizing probably need work also, but it a low priority
there no example yet, but it is a game editor and engine.
There is a game player that let you test games that you made with it.
no pre built export yet. but you can build it up with the game data through, libgdx, eclipse, scala.
As say on topic looking for contributors in several areas including documention etc
Atm the item menu script is being worked on, for items to be usable in battle and inventory.
I might contribute later on to make a example tutorial project.
Btw dont u think this thread should be moved to another spot, reading closely it says art showcase lol
must have thought it here because some1 else posted their engine in this side.