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Tuesday, July 19, 2011 - 05:39

wow, the game looks pretty fun!

You said it's free, is it open too? If so, you should definitely add a link to the website to your post.

And the music from the first and third video you linked are pretty awesome, do they come from oga? If not, is their license any of the CC licenses? If so, could you upload them to oga?

Keep up the good work.

Monday, July 18, 2011 - 13:46

wow, that's a huge pack, cool!

Monday, July 18, 2011 - 13:45

Wow, you rock! :D

Monday, July 18, 2011 - 13:43

Good work on making them tile!

Monday, July 18, 2011 - 13:33

I totally agree highpoly versions are useful, as someone else can make a lowpoly version of it using retopo tools. This would be one example case of the workflow that will come with oga2 hopefully sooner than later :p

But what I personally find nearly useless is a model of only a head without a body. You can't make a unit out of it, the only thing that comes to mind is for a decorative statue. Too bad :-(

Friday, July 15, 2011 - 04:59

I still have the same exact medals as before (but gold replaces silver etc.). Maybe you did a lot while drunk and don't remember it? just kidding ;)

Wednesday, July 13, 2011 - 15:07

You can do this with a shell script. Of the top of my head, the following could work:

 

#!/bin/bash

for f in *.png ; do

    mogrify $f -matte -fill none -draw 'color 0,0 replace'

    convert $f -crop 32x32 +repage +adjoin `basename $f`.%02d.png

done

explanation:

the first line says "do the following for each of *.png file", the next lines say what to do and are executed once for each file, with $f being replaced by the current filename.

I hope there are no mistakes, I didn't try it out.

Wednesday, July 13, 2011 - 03:23

Man, they look pretty good. Here goes my criticism (though I am not an artist):

  • combine.jpg: pretty good but I would make the energy ball less regular. If you scale down to icon scale, it looks just like a soft sphere.
  • fire arrows, shadow spell: very good!
  • ice shards: very good, but two variations would be cool like for the fire arrows you could just do some with less shards.
  • thorns, revive2: add more color depth, shading, gradient or however it's called! compared to the fire arrows, for example, they look totally flat. Even at icon scale.
  • final_rev: very good, except for the heart I wouldn't leave it that flat, I'd make it more "round"
  • lighting sword is still WIP, right?
  • fire/ice sword: look better than lighting sword, but something gives me an "unfinished" impression, dunno what. Sorry if this one isn't a helpful critique :/
  • for most of them it would be really cool if you could make 3 variations of each which look each more powerful (for levels).

All in all, I like them a lot, but most would need just a little finishing touch.

 

Wednesday, July 13, 2011 - 03:03

They are a good idea, but I feel the "normal" ones are not that good as they convey no emotion at all and it is easy to hear it's a generated voice, there is no flow.

But the second voice with the effect is great! I could totally see them in some futuristic RTS!

Monday, July 11, 2011 - 09:22

We have quite a few nice rock, bush and tree packs here on OGA too (in 3D art). I'm just too lazy to link them in here right now^^

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