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Wednesday, November 12, 2014 - 20:52

Added another PSD with flat version of the same guys. Unfortunаtely, they are not dividet by parts, so can be useful only for GUI or something like that.

Tuesday, November 11, 2014 - 11:33

Thank you guys!

Tuesday, November 11, 2014 - 11:32

Thanks :) I hope there will be a team multiplayer shooters

Tuesday, November 11, 2014 - 11:30

Nice game! Waiting for when it will be more complete, but already now I like it. I conceived this pack just for something like this!
And yes, if I'm going to draw something in my free time - I'll upload it here.

Thank you! 

Tuesday, November 11, 2014 - 07:29

Thanks!
There is not a full set of GUI, If I have time - I will finish it and put on Open Game Art.
By the way, the icons for it I took from here — http://game-icons.net/ 

Tuesday, November 11, 2014 - 06:44

You are welcome!

Tuesday, November 11, 2014 - 05:21

Thank you very much!

Tuesday, November 11, 2014 - 03:59

Nice :)

About long-term cooperation — sure, why not - I draw in my spare time, so I will be glad if someone will come in handy for a real project.

By the way, I'm not an artist, too - project manager and game designer.

 

I have a terrible English, but we can try to communicate :) Write me a PM or mail tatermand@gmail.com 

Tuesday, November 11, 2014 - 03:43

Just fakescreen for demonstration units in action

Tuesday, November 11, 2014 - 01:36

Hey Vidmaster! Thanks, I'm glad that you like it!
Actualy I have some plans to make capital and cargo ships, and other classes, and even races, but unfortunately I do not know when I can do it all.
At what stage is your project? Thus I understand how much I have time for it.

With explosions I have a problem - I'm not so good at animation. I can certainly do particles, but with frame by frame animation I'm afraid it will take too much time, and in such style procedural effects based on the drawn particles - probably will look better?

P.S. sorry for my english

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